.. _EEex_WriteByte: =================================== EEex_WriteByte =================================== A lua function to write a single byte to an address location :: EEex_WriteByte(Address, Byte) **Parameters** * **Address** - the address in memory to write the *Byte* value to * **Byte** - the ``BYTE`` value to write **Return** None **Notes** This function, :ref:`EEex_ExposeToLua`, :ref:`EEex_Init` and :ref:`EEex_AddressList` are implemented by the `EEex loader `_ in the process space of the game executable as lua functions. For more technical information on how the EEex loader works and how it implements these functions, please visit `this wiki page `_ **Example** :: EEex_WriteByte(0xFEDC3210, 0xFF) **See Also** :ref:`EEex_ReadByte`, :ref:`EEex_ReadWord`, :ref:`EEex_WriteWord`, :ref:`EEex_ReadDword`, :ref:`EEex_WriteDword`, :ref:`EEex_Init`, :ref:`EEex_ExposeToLua`, :ref:`EEex_AddressList`